Showing posts with label Cover. Show all posts
Showing posts with label Cover. Show all posts

12.14.2011

Natural Cover (Early Access Note)

This is a quick note to tell you about something I've observed on the origin/capital worlds. Some "natural" cover points seem to think you're still moving when you drop into them (your charged abilities, like Snipe, will be spontaneously and mysteriously interrupted time and again, and your character may look like it's "twitching" in place). I'm not sure this is exactly what's happening, but it looks like a familiar issue I've seen in the past.

Temporary fix: Get out of the green cover point and hit "Shift-F" to take portable cover in place. You can set it up behind natural cover if you need to.

If you see your channeled "Snipe" getting interrupted, don't try to keep recasting. Just go straight to portable cover. It'll save some time.

Edit: Please note that this is affecting only a handful of specific natural cover points, not all natural cover points. If you find a "bugged" one just take a moment to Shift-F into portable cover in place (or crouch, if you haven't gotten your AC yet).

11.24.2011

03 Cover: Don’t Hate the Shield

IMPORTANT: Changes to this system have been frequent! It is my intention to outline the basics that have now been consistent through multiple builds.

The cover system continues to receive improvements to make it more intuitive to use and friendly for new players. Because many people have never used a mechanic like this in an MMO, learning to use cover can also be the single biggest “barrier to entry” for someone who wants to play Sniper.

Rest assured that the cover system is both functional and intuitive after you’ve spent some time with it. I don’t even think about planting it anymore, and looking for “natural” cover (green gumby points) is second nature to me while I’m approaching PvE opponents. It’s hard to talk about what cover can do for you and how it works without also describing the different types of cover and the ways to use them, so please forgive me if this next section is a little confusing.